ahmetsaid/pbr-texture-gen
Generate PBR texture maps (diffuse, normal, roughness, ambient occlusion) from text prompts using Flux.1 Schnell. For game developers, 3D artists, and material designers.
This model has no enabled versions.
Generate PBR texture maps (diffuse, normal, roughness, ambient occlusion) from text prompts using Flux.1 Schnell. For game developers, 3D artists, and material designers.
This model has no enabled versions.