blockbuilderjoe/blockbuilder-shap-e

Generates a Minecraft Bedrock model using Shap-e.

Public
482 runs

Run blockbuilderjoe/blockbuilder-shap-e with an API

Use one of our client libraries to get started quickly. Clicking on a library will take you to the Playground tab where you can tweak different inputs, see the results, and copy the corresponding code to use in your own project.

Input schema

The fields you can use to run this model with an API. If you don't give a value for a field its default value will be used.

Field Type Default value Description
prompt
string
Text prompt for generating the 3D model, ignored if an image is provide below
scale
number
0.1
Scale the resulting Minecraft model between 0.01 and 1. Higher is smaller(less detail), Lower is larger
player_x
integer
0
Player x coordinate for the model to be built around
player_y
integer
0
Player y coordinate for the model to be built around
player_z
integer
0
Player z coordinate for the model to be built around

Output schema

The shape of the response you’ll get when you run this model with an API.

Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "format": "uri"
  },
  "title": "Output"
}