adirik / text2tex

[Non-commercial] Generate texture for 3D assets using text descriptions

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Text2Tex

Text2Tex creates detailed textures for 3D meshes based on provided textual prompts. This approach integrates inpainting with a pre-trained depth-aware controlnet model, allowing for the gradual creation of high-resolution textures from various viewpoints.

See the paper, project page and original repository for more details.

How to Use the API

To generate textures with Text2Tex, you need to provide a mesh file (.obj) and enter a text description of the texture you would like to generate. The API input arguments are as follows:

  • obj_file: 3D object file (.obj) you would like to generate texture for.
  • prompt: text prompt to generate texture from.
  • negative_prompt: use this to specify what you don’t want in the texture, helping to refine the results.
  • ddim_steps: number of DDIM sampling steps, influencing the texture’s progression and detail.
  • new_strength: percentage to determine the DDIM steps for generating new view.
  • update_strength: percentage to determine the DDIM steps to update the view.
  • num_viewpoints: number of different pre-determined viewpoints used to update the texture, more viewpoints result in consistent textures.
  • viewpoint_mode: strategy for selecting viewpoints, either predefined or hemispherical.
  • update_steps: number of iterations for texture updates, each enhancing quality or addressing specific texture artifacts.
  • update_mode: the method by which texture updates are applied through the iterations.
  • seed: seed for reproducibility, default value is None. Set to an arbitrary value for deterministic generation.

Usage Tips

The recommended pre-processing steps (as per authors) to get the best results are as follows:

  • Y-axis is up.
  • The mesh should face towards +Z.
  • The mesh bounding box should be origin-aligned (note simply averaging the vertices coordinates could be problematic).
  • The max length of the mesh bounding box should be around 1.

References

@article{chen2023text2tex,
    title={Text2Tex: Text-driven Texture Synthesis via Diffusion Models},
    author={Chen, Dave Zhenyu and Siddiqui, Yawar and Lee, Hsin-Ying and Tulyakov, Sergey and Nie{\ss}ner, Matthias},
    journal={arXiv preprint arXiv:2303.11396},
    year={2023},
}

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