tommoore515 / pix2pix_tf_albedo2pbrmaps

pix2pix model for predicting pbr texture maps from an albedo texture

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Input

Output

Run time and cost

This model runs on Nvidia T4 GPU hardware. Predictions typically complete within 5 seconds. The predict time for this model varies significantly based on the inputs.

Readme

This is an implementation of Tensorflow’s pix2pix trained for the Monaverse AIMaterial Generator.

pix2pix is a general purpose conditional adversarial network for image-to-image translation prediction. There are 4 separate models intended to be used to generate each of the texture maps needed for a Unity Standard Shader PBR Material.

example

example