chenxwh / depthcrafter

Generating Consistent Long Depth Sequences for Open-world Videos

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  • 200 runs
  • L40S
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Input

*file

Input video

integer
(minimum: 1, maximum: 25)

Number of denoising steps

Default: 10

number
(minimum: 1, maximum: 1.2)

Scale for classifier-free guidance

Default: 1.2

integer

Maximum resolution

Default: 1024

integer
(minimum: 1, maximum: 280)

Number of frames to process

Default: 60

integer

fps of the output video

Default: 15

integer

Window size

Default: 110

integer

Overlap size

Default: 15

boolean

Save npz file

Default: false

string

Assigned resolution for specific dataset evaluation

Default: "open"

integer

Random seed. Leave blank to randomize the seed

Output

Generated in

Run time and cost

This model runs on Nvidia L40S GPU hardware. We don't yet have enough runs of this model to provide performance information.

Readme

DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos

🤗 DepthCrafter can generate temporally consistent long-depth sequences with fine-grained details for open-world videos, without requiring additional information such as camera poses or optical flow.

📜 Citation

If you find this work helpful, please consider citing:

@article{hu2024-DepthCrafter,
            author      = {Hu, Wenbo and Gao, Xiangjun and Li, Xiaoyu and Zhao, Sijie and Cun, Xiaodong and Zhang, Yong and Quan, Long and Shan, Ying},
            title       = {DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos},
            journal     = {arXiv preprint arXiv:2409.02095},
            year        = {2024}
    }